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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.16 19:23:00 -
[1] - Quote
Foehammerr wrote:I Don't Know if This Was Touched on or already known, but if strafe speed is being naturally reduced, heavy plates need to be rebalanced. If they aren't, anyone who uses them will be unable to move any other direction but forward. They pretty much won't be used at all.
Forward is dependent on how YOU define it. To me, forward is whichever way I happen to turn towards. Not necessarily where my target is at. To me, I don't strafe side to side to dodge bullets. I zig zag in random directions to throw off my opponent's shots. That usually means I'm NOT facing my target while doing this while still being able to accurately guess where he/she is when I am turning.
So what I am trying to say is that the nerf to strafing will NOT affect me in any way as I do not rely on that method.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.17 03:40:00 -
[2] - Quote
Yokal Bob wrote:Wait, i'm confused,
Question: Are you saying that everything I have spent money on ie mercenary pack, veteran pack, elite pack etc will be turned into something completly and utterly useless? Take away the meaning of why they were purchased in the first place?
I don't think that is what he meant and that was not the impression I got when CCP got involved in the idea. My impression was that our BPO suits might be converted to not just a BPO SKIN but possibly a BPO power core as well. However, I would like to see CCP to clarify on that if I am wrong.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.17 03:43:00 -
[3] - Quote
Adipem Nothi wrote:Nocturnal Soul wrote:Adan Montano Pietsch wrote:Im not sure how i feel about that, as a bpo owner myself..... You will get a skin bpo and a standard core bpo for the suit...some people are just misinformed or completely spit balling. My thoughts as well. I seriously doubt that they'll bone all the players who've purchased packs. Just seems really unlikely.
I agree. I mainly purchased the BPOs for their cosmetic value, but not all players share the same reasoning as I did. Many bought it for the significant ISK advantage that the BPOs gave to the players.
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Maken Tosch
DUST University Ivy League
11
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Posted - 2015.06.17 19:29:00 -
[4] - Quote
IAmDuncanIdaho II wrote:John ShepardIII wrote:IAmDuncanIdaho II wrote:John ShepardIII wrote:Bright Cloud wrote:Death to all hardcore strafers! No more stupid left-right thumbstick wiggling contests. Finally people who are supposed to die will die and not dodge bullets like Neo from the Matrix. With the base speed nerf of assaults and now the strafe speed nerf across all suits it will be a blessing. Its just stupid that when a guy is standing 10m infront of you he just sidesteps like a madmen to avoid beeing hit. It's called get good and don't miss. Tons of people have no problem strafing and aiming, but you can't aim so you want it taken away so you can do good. People like you are just ruining dust. If they nerf strafe speed to much us just going to be about stacking a lot of life and DMG mods and where's the fun in that More inclined to think he just thinks it flipping stupid that you can dodge bullets like that. Why bother with cover? Might as well remove all walls and boxes and just slug it out in an arena. I would suggest to you that there is no fun in *that*. You also make it sound like DUST is *not* about stacking a lot of life and DMG mods. Isn't that the most common fitting? Dust thang shows that nine of the top ten items used in low slots is related to HP, and seven in ten high slot mods are related to HP / damage increase. Game is already not fun according to your definition. 1. really popular fit right now is min assault with 3 jumping mods or a min assault Shotty with kin kats 2. most people use fero plates 3. not many people stack as much life as possible with DMG mods. 4. even with strafing you can't just stand in the open; Strafing is only really good in CQC 5. I am now going to stop arguing with you because you clearly have never played this game before 1. Not as popular as damage and HP mods according to actual figures 2. you're backing up my argument by saying that 3. I didn't say ppl stack as much life as possible; you said ppl will start stacking a lot; I said they already are 4. fair enough 5. I've played for a long time, something like open beta. Also I didn't analyse games I've played to shoot your argument down, I just looked at Dust Thang, so either way your point is irrelevant unless you can come back to explain why the figures lie? Why are you running away from the argument based on your fallacy of thinking that I don't play the game? Can't you pick my argument apart and actually...you know.... *argue* your case?
I have to agree on Duncan on this one.
In case anyone doesn't know, Dust Thang collects its data straight from the API system.
As of today, the Sentinel appears to be taking the lead. http://dust.thang.dk/market_stompometer.php
Shield Extenders and Armor Plates have been consistently at the top of the graph while Myofibril Stimulants are looking to be near the bottom of the graph. http://dust.thang.dk/market_historycategory.php
John, I suggest you actually look at the data for yourself. Even though the website itself says that its development has been put on hold for a long time, it is still pulling recent data straight from CCP's Tranquility Live Server.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 15:41:00 -
[5] - Quote
Luna McDuffing wrote:Im not sure how I feel abiut this one. Scouts need that straffing to survive. On the other hand there have been times when ive use a hmg ina hallway against a straffer and not him once. This thibg shoots 2000 roubds per second. There is no way you csn dodge2000 rounds per second. I mean, if you stay outside of the line of sight then ok but, walking in front of it shoild land a fewshots. From that point of view the nerf is ok. We'll have to see how it all turnd out.
Skilled scouts don't even need strafing to survive.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 23:09:00 -
[6] - Quote
MrCriminal High Power wrote:CCP Rattati wrote: removal of slot progression from all dropsuits.
What's this suppose to mean.?
This explains it. https://forums.dust514.com/default.aspx?g=posts&t=203624&find=unread
In other words, all suits from standard to proto will have proto-level slots. The PG/CPU will still be progressive but will become stats applied by a power core module that the suit needs to function.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 23:13:00 -
[7] - Quote
MrCriminal High Power wrote:No-one-ganks like-Gaston wrote:Luna McDuffing wrote:We need more clarifications on some of tge items mentioned. Here is obe question in regards to BPOs. I bought a quafe bpo suit (and matching methana car). This suit its a basic caldari scout but in pinkish/purple color. Because it us a bpo suit and NEVER!!! runs out this suit saves me 3,000 isk per death. With the new changes will the suit become consumable? With the flattening of slot progression instead of different tiers of suits we're going to be getting one suit per role, per race (Plus officer suits and other small exceptions). So instead of having over 100 suits, we'll have closer to the range of 20. All these suits will become BPOs, and instead of having, say, Standard, Advanced, and Prototype Amarr Sentinel, we'll instead just have Amarr Sentinel with a Standard, Advanced, or Prototype Power Core. So you won't have the Quafe dropsuit BPO anymore, but you'll have a Quafe SKIN BPO that can be applied to your dropsuit, which will be changed to a BPO with the upcoming slot progression update. I could be wrong, though, because I haven't been up to date on tiericide in a while. Things may have changed since I last looked. This is BS.
He forgot to mention that the part about the BPOs is still not all that clear. We don't know exactly how BPO suits will be converted, but it is my opinion that the BPO suits be converted to a bundle which includes a BPO SKIN and a BPO Power Core.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 23:16:00 -
[8] - Quote
MrCriminal High Power wrote:So basically everyone will have the exact same suit.?
Not an entirely accurate statement. There will be different racial suits for different roles like the Gallente Scout or the Amarr Sentinel.
For example:
An Amarr Sentinel will have the same slots as a Sentinel Ak.0 while the Amarr Commando will have the same slots as a Commando Ak.0 regardless of tier.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 23:18:00 -
[9] - Quote
MrCriminal High Power wrote:So my Apex will be worth nothing.?
There is no definitive statement on that. People like me have been asking CCP that exact same question but we got nothing so far in terms of what WILL happen. I'm guessing it might be turned into a bundle like I said. But since APEX suits are a unique case, people are wondering if it possible for a power core BPO to include standard modules built into it like you see on today's APEX suit.
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Maken Tosch
DUST University Ivy League
12
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Posted - 2015.06.19 23:22:00 -
[10] - Quote
MrCriminal High Power wrote:Maken Tosch wrote:MrCriminal High Power wrote:So my Apex will be worth nothing.? There is no definitive statement on that. People like me have been asking CCP that exact same question but we got nothing so far in terms of what WILL happen. I'm guessing it might be turned into a bundle like I said. But since APEX suits are a unique case, people are wondering if it possible for a power core BPO to include standard modules built into it like you see on today's APEX suit. Oh well....
The problem here is that players like you and me bought these suits for one of three reasons: looks, cost savings, or both. Though people have criticized the looks often.
If the limited tiericide goes ahead, changes will have to be made to the BPO suits in a way that satisfies everyone.
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.22 01:55:00 -
[11] - Quote
Ydubbs81 RND wrote:Have to be honest......this is the first time since Rattati has taken over, that I do not like the direction that Dust is taking. Strafe has always been one of Dust's enjoyable features. Now, all of a sudden it's a "tactical shooter" and it needs to get the nerf hammer? Dust is a "spam shooter"...always have been and seem to always will be.
I remember when they changed the movement speed to 90% of sprint. Devs were going to make it 80% but realized that the community enjoyed it so they changed it to 90% (wish I could find the thread)
I never enjoyed strafing. I remember using it every so often to test out how effective it is, but every time I did it I was reminded as to why I did not enjoy it. I learned that by turning and then running in different directions (rather then sidestep) I was actually able to dodge bullets. Strafing only turned me into a bullet magnet.
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Maken Tosch
DUST University Ivy League
12
|
Posted - 2015.06.23 02:00:00 -
[12] - Quote
CommanderBolt wrote:Indianna Pwns wrote:CommanderBolt wrote:Slowly changing and killing off the game that I for one got into since day one.
Nerfed KB/M (I'm curious how you ever expect KB/M to even be on par with A-A DS3)
Nerfed Scouts (Passives)
Nerfed Strafe.....
Nerfed "Chromosome" pretty much....
I'm not one to ***** and whine unnecessarily but I cannot condone what you are doing to this game any more CCP. I think it might finally be time to throw in the towel. You do realise strafe was a lot slower in chromosome dont you? I dont remember people complaining strafe speeds where to slow in chrome, in fact at 0.7 of base movement strafe is still going to be faster that in chromosome. The game was very different in many ways in chrome. Strafe was different, I think sprint speeds were also (if not base stats then through module useage). We had skills to improve optimal range (sharpshooter or something I recall) so yes I understand it was different. I'm just pointing out the many fun elements of the game that have been lost. (Not saying the game is all bad btw)
Don't remind me of that that damn sharpshooter skill book. That skill book use to turn ARs into sniper rifles and HMG into long-distance murdering machines.
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